BLACKMILL GAMES - Lead Unity & Console developer
Role details
Job location
Tech stack
Job description
- Ownership of tech features: Over time, take ownership of certain features to ensure the highest possible quality.
- Console development: Support console development on PS5 and Xbox Series X/S, ensuring robust performance and TRC/XR compliance.
- Cross-team collaboration: Work closely with design, art, and production to estimate tasks, scope technical needs, and maintain alignment across disciplines.
- Team management: Manage other developers, mentor juniors and support the hiring process for new developers to help build a high-performing team.
- Maintain standards: Guarantee a robust and reusable code mindset within the team, promoting maintainable and scalable solutions throughout the development process. Suggest new concepts and ideas based on a strong understanding of current trends.
- Maintain planning: Coordinate with other leads on planning and resource allocation, ensuring efficient use of team capabilities and alignment with project goals. Help with effort estimations and break down complex technical topics.
Requirements
BlackMill Games is looking for a Lead Unity & Console Developer to work on our series of WW1-themed multiplayer first-person shooters. The ideal candidate is a highly skilled and experienced Unity Engineer with experience in leading a small team of developers.
This is a full-time, 5 days a week, fully remote position., * 5+ years of experience working on Unity projects.
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Great understanding of the core engine features and workflows (prefab setup, asset importers, terrain, colliders, common knowledge, etc)
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Decent understanding of core standard packages o UGUI o Profiling tools o Animations and Animator, Cinemachine (+ Timeline) o Addressables o UIToolkit
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C# skills o Decent understanding of using Rider/VS IDEs for writing, formatting and debugging code o Experience working with multiplayer code and networking systems o Ability to write clean, understandable code and clear commit messages
- Console Development experience (Xbox/PlayStation): You have an understanding of console TRC/XR compliance, build specifications and the certification process.
- Previous experience managing and/or mentoring remote teams with diverse cultural backgrounds. Strong understanding of game development, including pre-production and effort estimation, adherence to best practices, and expertise in managing the release pipeline.
- Excellent problem-solving skills and ability to work in a dynamic environment.
- Strong interest in the FPS genre and trends.
- Strong communication skills for clear, effective, and collaborative interaction across cross-functional teams, ensuring alignment and shared understanding throughout the development process
- Fluent English., * Experience with SVN (or other version control systems)
- Available for 36 hours per week
- Fully Remote work experience
- Self motivated
- Collaborative mindset
- Located in Europe (within 2 hours time difference from Amsterdam), * Experience with development for Steam and Epic platforms
- Experience with PlayFab
- Experience with Fmod
- Understanding of PHP
- Understanding of Unity's HDRP
- Understanding of Unity's ECS/JobSystem
- Experience with working on mature codebases
- Experience with Photoshop or equivalent software
- Experience with 3D software
- Passionate about WW1 and history
Benefits & conditions
Alkmaar Télétravail total Salaire : Non spécifié Expérience : > 4 ans
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